Hi, everyone. I've decided to start a development blog following the progress of ExploRPG. I suspect updates will be slow at first, but they will start to come more regularly later. Currently, I'm early in the development of the engine and the game, and as such there's not much to show or talk about that most people will be interested in (although I'm sure other game developers or aspiring game developers may be interested in the technical side of things, I'd personally rather be working than documenting every single line of code I hack out day by day). I'll try to at least post weekly for the time being and generally talk about what I've been doing and working over the course of the week.
As the game starts to come together more, I would like to post more regularly. The game is currently early enough in development that I'm using either quickly made, ugly, temporary resources, or resources from free sources, to develop the game, so early screenshots will not be pretty, to say the least. The earliest development blogs with screenshots, as they come, will be more about showing off features as their being implemented than showing the entirety of the game, and they do not represent the polish, stability, or graphical fidelity of the final product - after all, it's still in development, and no game plays gracefully and looks beautiful until it's done.
As the game starts to come together more, I would like to post more regularly. The game is currently early enough in development that I'm using either quickly made, ugly, temporary resources, or resources from free sources, to develop the game, so early screenshots will not be pretty, to say the least. The earliest development blogs with screenshots, as they come, will be more about showing off features as their being implemented than showing the entirety of the game, and they do not represent the polish, stability, or graphical fidelity of the final product - after all, it's still in development, and no game plays gracefully and looks beautiful until it's done.